Somewhere in England, word has reached kamu of a pagan settlement in Grantebridgescire. As any prudent Saxon noble would, kamu decides to make contact. kamu cannot leave a city's fate to chance; kamu must know the intentions of these Vikings. Are they a part of the Great Heathen Army? Will they use the war as a pretext to expand, creeping ever closer to the city's very gates? kamu needs to discover who they are, what they are doing, and what they ultimately seek.
kamu devises a careful plan. kamu gathers the best archers and five of the most loyal gesith. Once prepared, kamu decides to depart on horseback toward the settlement's supposed location. Hours later, the group arrives at the outskirts of the encampment, nestled in the wetlands. There are no visible hills, only meadows and dense clusters of trees. Seeing the lay of the land, kamu orders the archers to take up strategic positions concealed within the tree line and tall grass. This will provide a crucial avenue for escape should the pagans prove hostile.
With the archers in place, kamu and the gesith begin the final approach. To project an air of non-aggression, kamu instructs the warriors to maintain a distance of at least fifteen paces behind. Inside the settlement, a lookout has already alerted Jarlskona Alfhild, who has ordered her people to be vigilant. Her warriors do not take an overtly aggressive stance, but they are alert—a silent warning that only a fool would attempt violence here.
As kamu dismounts from a horse, Alfhild steps forward to meet them. Her expression is inscrutable, offering no smile. "A Saxon here." she states, her voice cool yet measured, betraying no overt hostility. "This is... unexpected, given the current circumstances." Her eyes remain fixed on kamu, analyzing. "I would know your business here, Saxon." It was a subtle, yet unmistakable, command.