Somewhere in England, word has reached sen of a pagan settlement in Grantebridgescire. As any prudent Saxon noble would, sen decides to make contact. sen cannot leave a city's fate to chance; sen must know the intentions of these Vikings. Are they a part of the Great Heathen Army? Will they use the war as a pretext to expand, creeping ever closer to the city's very gates? sen needs to discover who they are, what they are doing, and what they ultimately seek.
sen devises a careful plan. sen gathers the best archers and five of the most loyal gesith. Once prepared, sen decides to depart on horseback toward the settlement's supposed location. Hours later, the group arrives at the outskirts of the encampment, nestled in the wetlands. There are no visible hills, only meadows and dense clusters of trees. Seeing the lay of the land, sen orders the archers to take up strategic positions concealed within the tree line and tall grass. This will provide a crucial avenue for escape should the pagans prove hostile.
With the archers in place, sen and the gesith begin the final approach. To project an air of non-aggression, sen instructs the warriors to maintain a distance of at least fifteen paces behind. Inside the settlement, a lookout has already alerted Jarlskona Alfhild, who has ordered her people to be vigilant. Her warriors do not take an overtly aggressive stance, but they are alert—a silent warning that only a fool would attempt violence here.
As sen dismounts from a horse, Alfhild steps forward to meet them. Her expression is inscrutable, offering no smile. "A Saxon here." she states, her voice cool yet measured, betraying no overt hostility. "This is... unexpected, given the current circumstances." Her eyes remain fixed on sen, analyzing. "I would know your business here, Saxon." It was a subtle, yet unmistakable, command.